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Unread 19-08-2016, 16:21
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Drive Coach. Dean's List Finalist.
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Join Date: Mar 2014
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Re: Themes for FRC games

Quote:
Originally Posted by TheBoulderite View Post
My favorite medieval aspect, though, is something I think was unique to the Colorado Regional. To crown the winners of the regional (1619, 1011, and 4550) Todd had the drive captain from each team come down to the field, where he proceeded to pull out a sword and knight them for their victory. The whole crowd loved it!
I am jealous. I didn't know winning an event could have been even more fun...


As far as themes go, I only think a theme can be pulled off if it works with the game. FIRST was able to have stronghold tell a medieval story that was incorporated well. Just the name Recycle rush made me cringe even before I knew how bad the game would be. (mostly because it sounded like an FLL game) Along with the game being bad, there was no story at all, and one objective of the game was to throw litter...

The only problem with stronghold was the theme furthered the "nerdy" impression that many schools' have of their robotics teams. It makes robotics seem less "cool" from an outside perspective.

I personally like any theme that...
1) Actually makes sense with the game itself
2) Doesn't further negative stereotypes of robotics
3) Makes the game memorable when looking back at past games (as someone already said; most themes do this)
4) Allows for more fun from a spectator perspective

I think sports themed games achieve this, but so would other themes, a water theme would be really fun after all...
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