Quote:
Originally Posted by Ryan Dognaux
The one example of video replay so far at TRI literally happened during the setup for the next match and didn't hold up the match at all.
The argument saying time would be wasted is a bad one because it can be done so quickly that very little time is wasted.
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This presumes every game has a long reset period and robots take a long time to sync up. Sure, if that's the case, then there could be time for a review. I know I've spent many a reset period minute discussing situations with students in the question box.
But really, shouldn't we be looking to make matches run quicker, with less down time?