Quote:
Originally Posted by niklas674
There is nothing stopping us from setting that limit, but if you had the option to keep working or stop earlier then most of the other teams, you would obviously keep working. The point is that given there is a set deadline vs a general time frame personally pushes me harder.
Another issue with abolishing this is nothing is stopping a team from waiting until comp season to see what the best robot is and build that exact robot. It would eliminate originality. The current set up allows you to copy basic mechanisms I.e can grabbers but keep your robot basically the same.
I feel that the stop build day gives each student a possibility to think creatively and come up with an original design. Now I'm not saying that every team would do that but the option is there.
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While I disagree with the fact that only minor changes (like can grabbers) can be made (because, I have seen teams basically rebuild their bot over a period of 3 regionals). I completely agree with the deadline part. Having a 6 week crunch period just generally causes me to focus much more. For example, If a teacher gives us a research project due in 4 weeks, people probably won't start working on it dedicatedly till like week 3. But if she says we only have a few days, then you can bet that project is all students will be doing.
And yes I know people can counter argue that with "but if you were dedicated enough than you would focus yourself even without a deadline.", lets be real here. While that is the ideal thing to do. Very few
High school students are capable of doing that