I don't think that just because I've experienced one competition...and won so cal regional...

I now know exactly what the perfect game is but here are some things I really want to see in the future:
Hex field: this would complement the 3 vs 3 aliance pairing. Also there is no need to change the elimination alliances. If one robot breaks, u r just at an disavantage.
I like the scoring zone idea, and each zone would be alternating around the hexagon.
Robots start in autonomous in YOUR zone.
In the center of the field there is a raised hexagonal platform, like this year ramp, where a robot may have to climb, go up stairs, or ramps, depending on which zone they are in.
I like the king of the hill idea, but it was worth way too much this year, they would have to have a better award for it, maybe a max of 3x multiplier if u have all 3 robots on top. Giving flat points for the ramp this year made it so the entire game a pushing match on top.
I think that the win/lose system is much better than points...with opponents points being deciding factors between tie breakers...(thanks Koci)
Also more human player involment sounds like it would be a good idea.
Now for the scoring objects, or obstacles, I am not sure about, but maybe each object can have your aliances colors on it, and you score only when you put it in the other teams scoring zone...sounds almost like chinese checkers...
Just a few ideas I dreamt up on the plane ride home... comments really appreciated!