Quote:
Originally Posted by Chris is me
Back then, in years like 2006 and 2007, I was under the impression that you couldn't grab the controls until teleop started, rather than when autonomous ended. I remember watching a video of Einstein 2006, with all the drivers waiting to see who won autonomous ready to grab their controls. I could be way off on this because I'm only going off of match videos and not my own experiences....
I think the "cross the line as soon as auton is over" thing started by 2009 - in 2009, there was no delay, because human players could keep scoring all they wanted, and a delay would just give human players free points. Ever since it has definitely been "jump at 0 seconds", not "jump when teleop starts".
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"Clock reads 0" was in effect when I was driving in 2007. I dug up the
manual to check my memory, and 2005-2007 at least have the verbiage:
<2005 and 2006 G35> No team member may pass the STARTING LINE in the ALLIANCE ZONE until the conclusion of the AUTONOMOUS PERIOD (when the field timer displays zero seconds).
<2007 G01> The AUTONOMOUS PERIOD ends when the field timer displays zero seconds left in the period. and <2007 G45> No TEAM member may pass the PLAYER'S LINE in the ALLIANCE ZONE until the conclusion of the AUTONOMOUS PERIOD.
You're right that the urge to jump on time wasn't so important in because of the long waits, though. I don't really recall how common it was before the necessity of 2009. Generally the importance and exact setup changes a lot while the rule itself stays put. Which means seriously, folks, train your teams to it. There's zero reason to wait for any sound if the clock is visible. Get some drive team eyes on it. Sometimes it gets you a lot, sometimes less, but the trends to 'live sport' and real-time scoring don't seem to be going anywhere.