Quote:
Originally Posted by itsjustjon
That being said, what if we minimized the breaks rather than accommodated them 
|
There's really not much that can be done regarding that. The controls systems will continue to be iterated and improve, lessening the amount of field delays, but for instances like field faults or other issues, they can't really do anything. And frankly, I'm fine with a more complex and longer field reset every year or so if it means we keep getting complex, challenging games.