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Re: Worst possible game
You guys are all lightweights.
Starting point: 2001. (4vClock) For those that aren't aware of that game (Diabolical Dynamics), the basic idea was to stuff a bunch of playground balls in a couple of mobile goals, stick both mobile goals on a balance bridge, preferably with a large ball or two on top for extra points/multipliers, and stick your entire alliance in the far end of the field, as fast as possible (the faster you were, the higher your score multiplier).
Now, add 2 robots. (6vClock)
Change all the playground balls to Orbit balls, from Lunacy, and change the primary field surface to regolith (also from Lunacy--wheels too, folks!). Bridge gets HDPE surface (common in the '03-'06 timeframe).
And, just to make life totally miserable, the goals are the '02 goals (weighing in at 180 lb each)--AND bumpers are required, '10 bumper and extension rules.
Did I mention that the current field layout is used, and there's no communication between the field ends, but all the robots start at one end of the field?
Every time someone brings up Recycle Rush as bad, I have to remember that they probably haven't seen '01.
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Past teams:
2003-2007: FRC0330 BeachBots
2008: FRC1135 Shmoebotics
2012: FRC4046 Schroedinger's Dragons
"Rockets are tricky..."--Elon Musk

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