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Unread 11-06-2016, 03:06 PM
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GeeTwo GeeTwo is offline
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AKA: Gus Michel II
FRC #3946 (Tiger Robotics)
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Re: Cookie cutter game design

Quote:
Originally Posted by rtfgnow View Post
Can you further clarify what your step 3 is? Would I be correct in say that your step 3 is more deciding the relative importance of robot capabilities than of tasks in the game?
Yes, step 3 is deciding on the relative importance (and required speed) of different activities as applies to your robot. It is important to remember that these activities are linked back to game tasks; for example, the ability to score a goal in stronhold (whether high or low) would require: boulder pickup, crossing defense carrying boulder (in most cases), aligning the shot, and delivering the ball. If you don't get all of these, the value of the others goes way down.
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