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Re: Average score per match and cycle times
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Originally Posted by dardeshna
For the community's enjoyment - 12 high goals per match average for one initial strategy, 5 second cycles and 23 high goals per match for a catapult prototype. Keep in mind our robot's performance was "modest" - I believe the best we ever ended up with was 3 or 4 high goals with our spring powered shooter.
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I think this kind of overestimating probably came mostly from misunderstanding the tasks and lack of familiarity with robot performance. I'm not sure what kind of process you use for estimating, but having a seasoned team member consistently working on this each year is a good way to help. Study of previous games robot performance throughout a season really helps. This is something where a high quantity of knowledge is very important.
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2016 | Innovation In Controls, Industrial Design, Quality Award, NC District - 4th Seed
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