Quote:
Originally Posted by FrankJ
I can see a possibility in a district with less than 24 working robots and the 1# alliance is guaranteed to play a robot down. Rules like last years game make it difficult to win without 3 moving robots. As others have said past the 8 seed, it is play or go home.
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A #1 seed would probably be experienced enough to at least help get a robot moving. I assume they would pick the simplest non-moving robot and cheesecake from there.