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Unread 16-11-2016, 16:04
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RoboChair RoboChair is offline
He who fixes with hammers #tsimfd
AKA: Devin Castellucci
FRC #1678 (Citrus Circuits and 5458 Digital Minds)
Team Role: Mentor
 
Join Date: Jan 2007
Rookie Year: 2005
Location: Davis, CA
Posts: 595
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Re: Average score per match and cycle times

Quote:
Originally Posted by dardeshna View Post
I guess that begs another question, how do teams avoid falling into the "carry" strategy trap and having their robot attempt to do everything, ending up with a situation where it does nothing well? Obviously there are some teams that can pull this off but not everyone for sure.
The real trick to that is to be able to do the minimum everything required to win a match assuming similar opponents. Then on top of that be really good in a defined role for the game being played.

Look at our 2015 robot, a lot of teams made fun of the fact we could only do stacks of 5. But we had our can grabbers and those were our focus, that was our high end role, beat the other guy to the cans every time without fail.(admittedly maybe not the best example, but still)

Don't rely on everyone all the time, but don't do everything all the time either.
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Last edited by RoboChair : 16-11-2016 at 16:07.
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