Quote:
Originally Posted by Ryan Dognaux
What's interesting is I know some argued it would be used so much that it would slow events down, or that would be a risk at least, correct? So far it seems that is not the case for the few events that have tried it out.
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Have any events actually had an overturned call yet? There was one rescoring that was mentioned, but otherwise no event has had something overturned or adjusted. The primary concern is that most video review overturns would result in replaying matches, and thus the added schedule risk. It's not fair to penalize alliances for their strategic behavior based on the score/field conditions that are presented to them in real time, and then go back and adjust those via video review. For instance, if a team crosses a defense 3 or 4 times to damage it, they can't get the extra time they wasted crossing that defense back. Or if a team makes a call to ensure a capture at ~15seconds rather than scoring an extra couple balls based on their real time scoring, then have that scoring adjusted when you give the other alliance a breach that didn't exist previously. Virtually any case where errors are found in video review should mandate a replayed match. Thus the schedule concern.