Quote:
Originally Posted by dardeshna
I guess that begs another question, how do teams avoid falling into the "carry" strategy trap and having their robot attempt to do everything, ending up with a situation where it does nothing well? Obviously there are some teams that can pull this off but not everyone for sure.
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Prioritize what your robot needs to be able to accomplish, and then stick to that priority list as best as possible when designing and fabricating your robot. That's not to say you can't also grab some "low hanging fruit" from your lower priority items, but try to avoid designing around lower priority items. Don't compromise the tasks you NEED to be good at in favor of adding in additional low priority functionality.