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Re: Alternative to foul points: extra time?
I see this as a solution looking for a problem, and it itself has a number of problems. In addition to the ones mentioned earlier in this thread, there is the problem of the end game. In many years there is an end game that starts at 20s left in the match. If a foul were committed giving one alliance an extra 5 seconds, would the end game start for that alliance at 20s before match end or 15? If they both start at 20, the extra time would be basically useless because it has to go towards the end game. If it starts at 15 and the two alliances battle for the end game (like in 2011 fighting for the mini it poles) the fouling alliance would benefit? What would happen if a foul were committed in the end game? Or if a foul were committed during the extra foul time, would the other alliance be re-enabled or would the foul not count?
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