Quote:
Originally Posted by Billfred
Time for some secret sauce: if you "just browsed" for the Team Cockamamie answer to FIRST Stronghold, you were in for a bad time. The frame lacked a real bellypan and yielded within a few days of launches over the rock wall, the kicker (which required that minimal belly pan) was inconsistent as heck, electronics maintenance and packaging were lolno, and from time to time we'd lose the boulder sailing over the defenses. I think the radical difference between it and last year's Garnet Squadron robot speaks for itself.
But perhaps we gave someone some ideas (like how we made the AM14U3 intake kit sit lower than stock), so maybe we contributed a thing or two to the mix. 
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I will echo these sentiments. The GreenHorns' robot had a number of good concepts going on, but if you copied it verbatim, you would do poorly. I spoke with many teams at champs that were inspired by our intake/shooter mechanism, but none of them used our horrible drivetrain. It's difficult to build a durable robot that is sound in all aspects of the game in just 3 days.
I would say that each Ri3D team offered a few concepts that teams could take inspiration from, but no all encompassing solution.