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I've heard multiple complaints about the 25 points for parking on the ramp. It's high compaired to past "zone-scores". I think that this problem stems from the game and its developement. Its likely that at no point during the game design period anyone thought the game would be played the way it was. I suspect from reading the rules and seeing the video FIRST expected a 6+ stack on each side and plently of boxes to multiply. Also by using the HDPE the thought that would inhibit bots from parking as easy. It probobly never occured to them that bots was useless in 99.99% of the matches and the HDPE was not an obstacle. 25 points in a match that FIRST thought would score in the low to mid hundreds is less critical than in the <100 matches that were all so common. Had the stackers regularly made stacks of 6+ and the scores gone regularly into the 200+ area a 25 point bonus is little.
In the past games have played similarly to how FIRST designed them to played. This year it seems like the crates were just too difficult and no team devolped a fool proof method of handling them. In the future hopefully the design committe will thouroly think out what the game will look like when its actually played.
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