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Unread 07-01-2017, 18:05
darklink2458 darklink2458 is offline
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Re: Fuel Seems Undercosted

Quote:
Originally Posted by Joe G. View Post
Just because a task closely resembles the "main" task of old games, doesn't mean it's the "main" task of this one.

Also, fuel has an effectively infinite scoring potential, whereas gears are finite. True, the gears limit is relatively high and will take many alliances the full match or more to reach, but others will be able to finish them off with plenty of time to spare. In these matches, where both alliances do this, fuel will be the difference maker.

Additionally, there's two very key differences between fuel and most recent shooting tasks: the ball is tiny compared to the robot, and storage is unlimited. Unlike recent games, and especially unlike last year, where you had to make every shot count, pure rate of fire is arguably more important than actual accuracy, and the size difference opens up some interesting possible ways to make this happen.
Yes but you can calculate the top amount of fuel that can be processed and even then in perfect conditions accuracy and speed it is marginally better than gears.
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