Quote:
Originally Posted by wheelerka
The thing that I've noticed, (and seems somewhat odd, to be honest) is that if the pre placed gears on the tower are allowed to be moved, in addition to the gear placed on the floor of the air ship (a total of 4 gears), a team would be capable of achieving 2 rotors turning during the teleop period, accounting for 80 points, despite never having actually scored a gear.
This is interesting, as in playoffs it would close the gap of point difference between the value of a RP from gears vs an RP from fuel
|
all but one gear on the airship cannot be moved, they are held down where they are in the gear train. you can only choose where one of the gears goes