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Well, thinking about it, consistency and a unique feature (to help win game) is important.
I don't want a box, but if it's a box that can knock down the wall or can stack, that's awesome.
Also, the robot should not need to be repaired between every match. It may be great, but if it was built very solidly to start, you could just hang around the pits (which is what our team ended up doing on friday; spent thursday fine tuning).
Last year, we did very well at our competitions. We had a very unique gripper system and two extra wheels which could pop down and lift up the robot with the goal's weight on it (more traction). However, the robot needed constant repair and compared to this year's system, was a complete pain. I think that trying for doing something extremely complicated doesn't pay off whereas making a consistent robot that is excellent at at least one thing is a much better and easier idea.
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Code Red Robotics Team 639 Alumnus | www.team639.org
<Patrician|Away> what does your robot do, sam
<bovril> it collects data about the surrounding environment, then discards it and drives into walls
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