Quote:
Originally Posted by GKrotkov
If you can build a shooter that hits the high goal >33% of the time and doesn't sacrifice ball volume, you're doing better than a low goaler.
Low goals are not very valuable.
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I think the reason some teams are leaning towards low goals is that, although they aren't worth much, they are easy and
quick. If you have a 50 ball hopper and you shoot at 5 balls/s*, it will take you 10 seconds to empty your hopper. Compared to about one second for a robot that just dumps their hopper into the low goal. Depending on how many balls you are expecting on the field and how long you think it will take you to fill your hopper**, that could be a big disadvantage. Combine that with your team's high-goal accuracy percentage** compared to a practically 100% accuracy for the low goal and the fact that it's a lot harder to play defense on a low goal dumper than a high goal shooter, low goal scoring could be pulling equal with high goal. For your team, you may decide it's better to shoot high, but for other teams the right decision may be to aim low.
*Approximate speed the goal drains
**Obviously this is different for each team