Quote:
Originally Posted by Kevin Sevcik
Ultimate Ascent is definitely a good game to reference. Shooting, cross-field cycling, hoovering scoring items, and two giant structures clogging everything up. The biggest difference is you can't expand the field by driving under the obstacles. 4 robot pile-ups next to one of the airships are going to be common. Being able to push around the side of that pile is going to be important.
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Not to let the cat out of the bag, but Ultimate ascent is the PERFECT game to benchmark against. Full field cycling ruled that year. Take a look at what the top 15 teams were running.
In fact, Ultimate ascent was easier than this game when it came to driving, because you could put yourself in safe zones when you shot. This year? Prepared to be pushed while putting the gear on or shooting into the goal.
Build a tank drive.