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Re: Steamworks sightlines
Two interesting ideas:
1) The Qualifier Scheduling algorithm lists no optimization to station position. Meaning it's possible some poor team could get station 2 all event long.
2) If we get stuck in station 2 - which leaves us practically blind - it does not appear to violate the rules (C12 being for players), if we put a camera on a pole extending into the station next to us, if the entire width of camera, pole, and station is <= 60"
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