View Single Post
  #3   Spotlight this post!  
Unread 10-01-2017, 19:35
Cothron Theiss's Avatar
Cothron Theiss Cothron Theiss is offline
Registered Muser
FRC #4462 (Full Metal Jackets)
Team Role: College Student
 
Join Date: Feb 2016
Rookie Year: 2013
Location: Kingston, Tennessee
Posts: 580
Cothron Theiss has a reputation beyond reputeCothron Theiss has a reputation beyond reputeCothron Theiss has a reputation beyond reputeCothron Theiss has a reputation beyond reputeCothron Theiss has a reputation beyond reputeCothron Theiss has a reputation beyond reputeCothron Theiss has a reputation beyond reputeCothron Theiss has a reputation beyond reputeCothron Theiss has a reputation beyond reputeCothron Theiss has a reputation beyond reputeCothron Theiss has a reputation beyond repute
Re: Offence on the airship?

Quote:
Originally Posted by kylemikableh View Post
After much thought and searching the forums, nobody has mention a strategy evolving slowing down the rate at which the pilots process the gears (that I could find anyway). The reason I bring this up is because I notice that the gears are all dependent on your pilots and their speed. I was wondering if anybody had ideas/methods that could legally make the job of a pilot for the other team much more difficult/impossible?
I am curious as to what strategies you are considering. Other than taking a Gear off of an unattended Lift or knocking a Gear off a Lift as the Human Player pulls it up, I don't know of any strategies that could be implemented.
__________________
"It's taking longer than expected, which was to be expected."
Reply With Quote