Quote:
Originally Posted by Grim Tuesday
The low goal strikes me as useless in teleop. If your robot can carry 40 balls and you dump them in the low goal you get 4.4 points and bit more than 1/10th of the way to a RP. Spending that cycle time on defense against gears (average gear worth is 15 pts, not counting the RP or point bonus for all spinning). I imagine some good defense could double or triple cycle time for gears, making it more worthwhile use of time than low goal scoring.
|
Not only that, but dumping balls into even a decent shooter robot would be a far better use of balls than dumping them in low goal. Literally the same task but done at different heights and one gives far more desirability and effectiveness in a match.