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Re: Realistic high goal scoring rate
Quote:
Originally Posted by Eric Scheuing
I keep seeing discussion about the high goal scoring rate required to maximize score. This is all well and good, but it's all theoretical. What do you think is a realistic rate of fire for a high goal shooter for an individual robot. An explanation of how you reach that number would be appreciated 
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I think realistically a well refined Ri3D 1.0 shooter could reach 3 balls/sec. And I believe there will be at least one powerhouse team with more than one shooter on their robot.
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2012 - Engineering Inspiration SFL
2013 - Chairmans SFL, Regional winners SFL
2014 - Engineering Inspiration SFL
2015 - Chairmans GSCR
2016 - Chairmans Rocket City Regional
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