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Re: Gears on the floor?
Quote:
Originally Posted by JesseK
There will be a lot of miscommunication between a drive team and the human player that is 50 feet away, behind 1-2 airships, and also has 2 panes of semi-reflective plexiglass between them. Gears will fall on the ground.
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That's true, but that's pretty well solved with a camera and driver practice.
The gear active intake as a whole really comes down to an individual team's strategy. Having an active gear intake + having a decent shooter/hopper system/climber with a potential ball intake on that makes the space allowable within the volume limits difficult. A Ri3D style gear intake is smaller than most active gear intakes and allows much more space on the robot if a team's plans are to do multiple objects.
Just things to think about when planning your own team's strategy.
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Team 829 : The Digital Goats, Captain/Driver (2013-15)
Area 5188: Classified Robotics, Mentor/Coach (2015-17)
Team 829: The Digital Goats, Mentor (2017-????)
Rose-Hulman Institute of Technology
Mechanical Engineering | Class of 2019
"The difference between a successful person and others is not a lack of strength,
not a lack of knowledge, but rather a lack in will." —Vince Lombardi
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