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Re: Team Update 2
I'm going to stake a claim that hoop-side velcro strips will remain legal when all is said and done. We can keep lawyering the rules until you have a very fuzzy rope, and it would still work. It's just a *very* good solution to the problem. (Although the Ri3D 1.0 version still requires the drum to move. Lets see if we can improve that).
And I don't buy that lawyering the rules is outside the spirit of the game. This is a design challenge, with a very specific spec. If the "client" wanted something different, they'd put it in the spec.
And along those lines, if they wanted us to solve a specific rope climbing problem, they would have made the ropes a standardized game pieces and made us all use the same thing.
(sorry, this should probably go in the velcro thread)
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