Thread: Reserve Gear
View Single Post
  #11   Spotlight this post!  
Unread 14-01-2017, 09:56
paul.dornfeld paul.dornfeld is offline
Registered User
FRC #5523
 
Join Date: Jan 2015
Location: Grass Lake, MI
Posts: 81
paul.dornfeld is an unknown quantity at this point
Re: Reserve Gear

Quote:
Originally Posted by Boltman View Post
The real two reasons...from the director

Frank said it was to allow the airship to "take off" you need at least one rotor to "take off" ... so the game made sense, they did not want all three robots hanging ready for takeoff without a spinning rotor.

Also if there were only shooting/climbing bots the alliance could feel better about engaging a rotor and 40 for a feel good moment otherwise real boring for Humans up there. so save that magic moment for just the right time.

Plus if a team forgets , well that's kind of fun to go ughhhh
Thank you, Boltman, for that insight from the director.
Is there a link/site from where we can see "Frank's" comments, please?
Reply With Quote