Quote:
Originally Posted by Boltman
The real two reasons...from the director
Frank said it was to allow the airship to "take off" you need at least one rotor to "take off" ... so the game made sense, they did not want all three robots hanging ready for takeoff without a spinning rotor.
Also if there were only shooting/climbing bots the alliance could feel better about engaging a rotor and 40 for a feel good moment otherwise real boring for Humans up there. so save that magic moment for just the right time.
Plus if a team forgets , well that's kind of fun to go ughhhh
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Thank you, Boltman, for that insight from the director.
Is there a link/site from where we can see "Frank's" comments, please?