Quote:
Originally Posted by mrnoble
One way to attempt to overcome the point values that Kevin rightly pointed out is to design a very efficient gears-only bot. A team that can consistently cycle rapidly and get three rotors turning on their own would do alright. This would require a ton of automation and driver practice, but I don't think that the only top-level bots we see will be ball shooters. Someone, somewhere is going to break gears.
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I think that there should be more focus on designing these sorts of bots. I also feel that vision tracking is a must on a top gearbot, as otherwise lining up will probably be challenging (I know from experience it's a lot harder to do these sorts of things than it looks, especially with a drivetrain that can't strafe). Two such bots would be nearly unstoppable, especially with the potential addition of defense, climbs, or a fuel bot.
For example (in elims):
2 bots, 6 gears each: 180 + another 20 pts if another auton bot + additional 100 pts for 4 rotor bonus.
Add another 90 pts (40 pts + 50 bonus for 40kpa) for an ideal fuel bot.
We end up with 390 pts. Up to 540 with three climbs. Good gearbots that can score 6 gears each + climb make up the majority of the points with this strategy, with the fuel bot bringing the cherry on top.
This is an ideal scenario, but it illustrates what a championship alliance may be able to accomplish with good gearing.