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Unread 18-01-2017, 08:56
Raysaran Raysaran is offline
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Re: Will Alliances Win?

Quote:
Originally Posted by S1LK0124 View Post
Honestly- everybody is talking up how big defense is gonna be, and I gotta believe it.
But we all talk about how important it's going to be, but yet everyone is designing a robot that can score, and talking about this mysterious robot that will come from the shadows and tear apart the souls of top-take down alliances simply because it can move back and forth in a choke point. The fact of the matter is that building a purely defensive robot will NOT happen unless a team uses it as a last resort.
I can however, see high ranking alliances using it in dire situations to get the upper hand on an even higher ranking opponent. (Similar to 2016 IRI finals) The reason is simply that teams will always try to outscore the opponent until they know that they can't. That's when teams will play defense. Otherwise, defense is really more of a net loss for both sides because one team is lacking efficiency, and another is simply losing a second or two during their cycle.
The climbing is the real problem here because if a robot is trying to defend too much and can't climb, they lose a lot of points.
Now, maybe there is a bit of place for it in eliminations if they can stop some gears from being scored, but I honestly don't think that the best alliances will have one individual robot per job. They will more than likely all three be able to climb, cycle fuel, and cycle gears. Even if it meant losing 100 pts in Elims (for not getting all 4 rotors turning) an alliance could easily identify that they were losing and have a weaker alliance member go to defense to even the playing field.

Not that this long winded semi-rant is done I would like to mention-
I've only been at this for 2 years, so I could VERY easily be proven wrong, and that all of this is my opinion with experience and CD browsing to back it up. Do NOT take anything that I said to heart, just bear it in mind.

TL;DR: Somebody actually has to make a robot designed for defense to make defense effective
What typically happens is that teams that cannot score due to their mechanism not quite working properly, would be better off playing defense.

Interestingly enough, defense is more of a driver thing than it is a robot thing. For example, an experience driver would know which robots to target, how to abuse different drivetrains, angle of attack, playing defense around game obstacles, etc. I know teams that have their drive-teams perform drivers practice year round just to mess up drivers that don't have as much experience. There are teams that will scout for drivers that have bad habits/tendencies (nerve issues, etc) and then exploit them (even in quals). The best defense robots are going to be the ones that have very good strategically map awareness and very practiced drivers. Especially with the advantage that a defense bot has at the gear cycle path.
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