Quote:
Originally Posted by mman1506
My prediction is a lot of upper middle tier robots will shoot at a high rate fire with low consistency which may be fine for teleop but will struggle in auton or shoot 3-8 indexed balls at a high rate of fire and then significantly slow down as un indexed balls feed into the indexing system. There will definitely be teams who are all able to overcome all this though.
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Completely agree with your analysis. Teams that haven't been using CAD to integrate systems from the beginning are going to find themselves with small hoppers, poor indexing systems, and most will be better off just avoiding Fuel when it comes time for their events.
On the other hand, if you've been planning your systems from the beginning, and have utilized CAD effectively, then it isn't terribly difficult to maintain a large hopper, and set up an effective indexing system. My question becomes, how big of an indexing system will separate great Fuel robots from good and poor Fuel robots. Will the top teams be able to empty their 120 ball hoppers in 12 seconds? Or will they choose to go with shorter bursts of rapid fire shooting (say 20 Fuel in 2 seconds) and just mix Fuel scoring into their typical Gear cycles.