the idea of an autonomous mode is nice, but once again, the problem is lack of good programming language and lack of variable space. yeah, if i had a desktop PC controlling the robot through C++, yeah, i could probably write almost any autonomous program. what we have is a tiny chip, running PBASIC, with what, 26 (i've forgotten already in an attempt to hope that we'll use something better next year :-p) bytes of variable space.
while i wouldn't love a mid/end game autonomous mode, i would hate it if we had to do it with our current equipment. of course, if we have one next year, not like i have much of a choice to do it, but i can at least hope

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