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Re: How many team buttons needed for competition?
We make two designs, one for the season's game, the other a generic name button ("Walpole Robotics 1153" etc). We bring X number of buttons of the game, less of the generic, per competition, no more. Usually enough for (District event) load-in night, first day, and some for second day. We try to run out of the game buttons for the season, but we have several after season town events to give them away too. The generic name buttons can last for a year or more, but they don't become useless after the season is over. Plus, for the local events, kids don't really care what year the button is anyway.
I stopped collecting buttons, but still collect items to hang on my hats (if I'm able). This collection I keep in several FTC Cascade Effect rolling goals on a shelf at work.
I remember one competition the EMTs were near the field queue, and had a table full of team buttons.
Last edited by Roger : 19-01-2017 at 12:47.
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