Quote:
Originally Posted by EricH
Also, the gears have a diminishing return. Assuming all in teleop:
Rotor 1 = 1 gear = 40 pts/gear (60 in auto)
Rotor 2 = 2 gears = 20 pts/gear (30 in auto)
Rotor 3 = 4 gears = 10 pts/gear
Rotor 4 = 6 gears = 6.667 pts/gear
Additionally, you have to deliver all but 1 gear, so that's 12 gears to deliver through the match, which may take a little while (average rate is about one every 10 seconds in teleop to get all 4 rotors). Factor in defense of various types, and you'll need to be pretty good at gear transport to get 4 rotors turning.
Oh, and if you deliver 11 gears, you may as well have stopped at 6.
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There is a misconception that needs to be cleared up here, the marginal benefit of gears is NOT linear per rotor. The correct model is:
Quote:
Originally Posted by Brian Maher
These are also not correct point values for gears. You are stating the average value of gears for each rotor assuming the gear set is completed. The following are the exact values for each gear: - First gear: 40 points
- Second gear: 0 points
- Third gear: 40 points
- Fourth, fifth, and sixth gears: 0 points
- Seventh gear: 40 points
- Eighth through twelfth gears: 0 points
- Thirteenth gear: (40 points + 1 RP) or 140 points
I think fuel will become a particularly attractive scoring option if an alliance can score more than seven gears but fewer than thirteen gears (or who can accomplish the feat of scoring all 13 of their gears). It doesn't make sense to sink time into a scoring objective that won't yield any points*.
*edit: assuming that the primary objective is to win the match
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There will be a production possibility curve for each team based on a cycle-time modifier. This determines where teams' resources (time) are best spent. I have attached an example with a 1:1 time spent per point for both gears and fuel.
NOTE: The attached graph is only considering teleop playoff point values and may have slight inaccuracies based on how the graph was generated (due to the number of sample points), it also works with the assumption of 108 max points of fuel (including bonuses).