5402 is a disciple of the
Stephen Kowski School of How To Play Lunacy. No unnecessary choke points (though we will add a little width into the central storage area for extra capacity), sort 'em out early, flow through and get 'em out.
Our game strategy is distilling to "deliver a gear, and get what you're going to get at the boiler quickly". This is probably not the game that is going to win Einstein, but we're rebuilding from missing state last year and we think this will get us back on track. (And look cool as all hell in the process.)