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Unread 23-01-2017, 00:10
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Captain | Driver | CAD | Junior
AKA: Rohit Gondi
FRC #3991 (KnightVision)
Team Role: Driver
 
Join Date: Nov 2014
Rookie Year: 2015
Location: Baton Rouge, LA
Posts: 493
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Re: Why I like the last 2 games--dual challenge levels

Quote:
Originally Posted by TDav540 View Post
I'm hoping the GDC will pull out a much simpler game in 2018.
nonononononononononononononononononononononononono nono.....NO. I like these complex games. It definitely makes the games more more interesting to strategize, more interesting to build a bot for, more interesting to drive, and definitely more interesting for spectators to watch. I know people who aren't active in robotics, but have gone to a competition in 2014, and also a competition last year, telling me that watching 2016 was much cooler.

Honestly it really isn't that hard to explain games to new people. I mean yes "robots have to shoot big balls in giant goals" is pretty easy, but saying "robots have to grab and place gears, grab and shoot fuel, and climb the rope" isn't that much harder. (Yes I do realize that isn't it, but you get my point.) And if you really want to explain the detailed rules to a spectator, there were just as many in 2014 (for example truss shots, catch points, 3 bot cycles etc.).
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Team 3991: Driver since freshman (2015-), Captain since sophomore (2016-), CADer
"The human condition is not perfect. We are not perfect specimens, any of us. We're not robots." - Michael Ovitz
My posts may or may not reflect the views of my team, they are my opinions, and mine alone.
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