Quote:
Originally Posted by PowerfulKitty
A lot of this has probably already been said, but:
I see a lot of parallels in the scoring setup between Steamworks and Stronghold. I think we will see alliance setups work very similarly. In stronghold, defenses were the 'easier' scoring method, and they initially returned much more points. The problem is there were only so many defenses, and once they were all broken there was nothing left to do. This is the same as gears. Really good shooters struggled in quals last year because they struggled to put up a lot of points. In elims however the match usually hinged on the performance of the alliance's shooter(s) because all defenses on both sides just got broken every match.
Elims this year will be decided by shooting fuel. I expect both sides in elims will get all or all but one rotor, and the differentiating factor will be which team can shoot more balls.
|
I agree. The extra qualification point that can be secured by good fuel shooter is also a bit of insurance during quals. Match schedules can sometimes be brutal, and sometimes they carry teams. That extra RP a team can 'guarantee' themselves is a point that's going to help in the long run preventing the best fuel shooters falling out of the top 10 or so.
What we are seeing this year is a bit of an inverse of 2016. The 'easy RP' is in the fuel, a task many teams may choose to ignore, in 2016 quite a few teams were selected for defense breaking ability. The 'hard RP' is in the gears, similar to breaking the tower (with high shots). 40kPa seems easier than 13 gears at any rate. I think we will see a lot of bots working towards that magical 7th gear and picking up fuel at minimal time-cost within the gear cycles. When the bots' fuel storage is full they will shoot or dump.