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Re: Why I like the last 2 games--dual challenge levels
The best way to make everyone happy imho, is to design a game that is simple in theory, but can be played a multiple of ways. The difficult part is making it that you can't easily block one "level" of play from another, in either direction. Otherwise, new teams get crushed and those experienced destroy the newer teams.
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1257 (2016) - Student
1257 (2017) - Business Mentor (up in your business!)
KD2KRT
My ideas and comments are my own, and do not belong to or represent anyone else unless otherwise stated explicitly.
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