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Re: 2 gear autonomous
2 gear auto probably only makes sense in Champs elims, because it's mainly useful as bonus points in excess of a hopper dumping high goal auto.
First, 2 gear auto is only useful if you're going for 3 total gears in auto. Otherwise the second gear is useless and you should have shot fuel instead of fetched it. Yes, I'm assuming a 2 gear auto team could also gear + high goal. That seems entirely reasonable to me.
Second, you need a reason to do it. Scenarios:
1. All three robots can auto gear, 2 can gear + fuel. Call this +40 for gears, +16 for fuel. So +56 in this case.
2. Third pick can't auto. +20 gears, +16 fuel. +36
3. Third pick can't auto, someone can hopper + shoot. say that's an extra +25 fuel over #2. +61 for this auto.
4. Third pick can't auto, so you need to auto for it to get 3 gears. +40 gears, + 8 fuel, +48 points.
5. Third pick can auto, 2nd can hopper, 1st can 2 gear. +40 gears, +33 fuel. +77 total.
5 is the winner, but only works if you have two highly auto capable robots on the alliance, and a 3rd competent robot. Needless to say, this is a rare alliance.
4 is another 2 gear auto. But if you're in this situation and can pick between 2 gear auto and hopper + shoot, you should hopper + shoot unless you have terrible accuracy.
Basically, if you can catch and hit enough balls from the hopper to make +20 points, you should be refining that auto first, since it's useful in many more situations. If you get that dialed, then you should think about a 2 gear auto, though you'll probably never use it.
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The difficult we do today; the impossible we do tomorrow. Miracles by appointment only.
Lone Star Regional Troubleshooter
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