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Re: mid air collision
Thoughts on what would be involved to accommodate for a 2,3,4,5? wide shooter? Assuming the balls do not significantly interact between 'layers' I suppose you could used a constant feed per 'layer' or a constant feed with a random component per 'layer' to simulate rapid evacuation of a hopper. So it would essentially be running one simulation per 'layer' and plotting them all at the same time.
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