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Re: Poll: Reasonable and achievable, or shooting for the stars?
Some very interesting and thought provoking responses here.
In my experience, the times I've learned the most and felt the most inspired as a student on the team were when we chose an ambitious design or mechanism and put in a lot of time and effort to refine it and make it work. Even if it means struggling at the first competition or working long hours before bag, it's always been immensely satisfying to see all that work pay off.
I agree that there is nothing fun or inspiring about performing poorly at an event because you couldn't get it working in time.
In the end, maybe the best route is to choose a design that you know you can achieve and be successful with, but with some aspect that pushes your boundaries a little bit- a new mechanism or technique that you've never attempted- but have a fall-back in case it doesn't work out.
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Design/fab team 2011-2013
Design/fab mentor 2014--
There are three types of people in the world:
1. Those who make things happen
2. Those who watch things happen
3. Those who wonder what happened.
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