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Unread 06-02-2017, 13:34
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Re: pic: 3322 First Design Iteration / Practise Bot

Quote:
Originally Posted by Basel A View Post
It's interesting strategically, and we had many discussions about it. One bonus is that you can tweak your gear receiver without affecting your gear placer. The bigger point is that we think it'll skim time off our cycles because of the driving path. If you're one-sided, the best choice is to do a stop-and-go near the lift, which is very susceptible to defense. In this case, you do a sharp turn to line up with the nearest lift, or not so sharp and go to an alternative lift (altogether, should hold up better under defense).



It's funny, I feel like up to this point last season, we accomplished a similar amount of work. But we tried to do too much, and so we were nowhere. I'm feeling good about this year. Don't get me wrong, we're not nearly finished, so many tweaks to make and still a whole comp bot to build, but I'm just happy to have time for tweaking, testing, and practising.

This was our line of thinking as well. Cycle time is going to be king in this game. We wanted the drivers to have to turn around as little as possible to shave time off our cycle and to make it harder to defend against. We also wanted our intake to be as robust as possible so that it would accept gears no matter how the human player puts it down the chute or what sits between us and the chute. So following the natural telemetry of the chute seemed like a no brainer when designing our mechanisms.

I completely agree about feeling like building within our means was the right choice to go with. Our practice robot is about 90% done and comp bot is about 40% done and I don't think we have ever been this on schedule before.
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