Quote:
Originally posted by Abwehr
The past two years have been like that.
I like the idea of slightly different scoring systems during qualification and elimination rounds. That way teams can design aggressively for the playoffs, like 25 this year and 365 last year, knowing that they will probably get picked and will then excel in the playoffs. Or, teams can design all-around point-scoring machines to rise to the top of the seedings, enabling them to pick whoever they want to be partners.
It certainly puts a premium on scouting, and results in more varied robot design.
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Don't worry about that, we'll see you in next years competition...2004!
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The sleeper has awakened and your heart beats louder
Lost in the haze of a broken down mind
Reach into my soul for an ounce of mercy
A sea of pain is all you'll find
-Divinity Destroyed
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