Quote:
Originally posted by M. Krass
However, teams at smaller events would have almost no time to make important repairs. While 3 vs. 3 wouldn't have the same effect, it'd still be pronounced.
|
It can be very pronounced. At Sacramento, we ran 14 matches per team. No complaints about giving us a lot of chances to play. But when you're on final queue call before you even get off the field from your previous match...
Now, part of that was due to the rapid (and somewhat crazy) queuing. FIRST wanted us to get to play as many matches as possible, and wanted to make the transitions between matches as short as possible, and it would be logical to assume they will continue to do this. So if the game goes 3x3, all the regionals better get big, or FIRST will have to slow down. Even though we're supposed to make reliable and sturdy bots, things do break or need repair...