What your problem is probably that you have the object in "wireframe" mode. If it is a single object that is liek that here is possiably one solution.
Click on the object and make sure it is the whole object, not just part of the mesh. Then go to the material editor. under "shader basic Parameters" if wire frame is clicked, just simply unclick it. I believe that is one way you can do it. If Daishichimaru or anybody else has a revision to this or any other way feel free to revise it.
Tyler Olds
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