Quote:
Originally posted by M. Krass
Well, if you're using software to animate for you, that wouldn't make you an animator, would it?
Furthermore, the FIRST animation competition is based around 3D Studio MAX. You should actually be using the software upon which the contest is judged. Entries that use Maya or any other software should, in my opinion, be disqualified.
Despite all of that, I still won't believe that producing a high quality result is as easy as you'd like to believe. The animations produced for FIRST are not professional quality -- nor even close in most respects. Produce something that shows these tools in use and then let others judge the result.
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If you using a "inventor" to invent for you, that wouldn't make you one would it?
I agree with you Krass, unfort. that is not the case, as long as one thing in your animation uses 3ds max (it can even be a box) than it is considered legal.
Producing a high quality result actually is not all that much the material. Yeah you need a decent material to look cool. However it is all in the way you beef it up, (camera angles, lighting etc...)
Also I disagree, that a lot of these animations are very close to being professionally done, the fact that a lot of us do not have a green screen is what renders us (no pun intended). I am sure a lot of people here would be able to do near professional quality (maybe because some teams actually have animators on them) if they had the materials to do so.