Quote:
Originally posted by WernerNYK
I'm curious what the HP game used at IRI was?
|
Basically, each HP was given 8 bins (2 stacks of 4) in the normal HP bin location. They were given 10 seconds to place bins in either of the robot starting areas. Bins in the far robot starting area were worth 4 points each, and bins in the near starting area were worth 1 point each. The number of bins in the tallest stack in either zone was used to multiply the score. Also, all bins had to be upright and completely contained in the grey starting zone. If the HP was not back within the 10 seconds, the bin points counted, but they were not given the multiplier.
This was all put together at the very last minute so we didn't have a lot of time to come up with the game. We tried to have a game that gave the opportunity to use a little strategy other than just building a big stack. Hopefully most people enjoyed it. Under the circumstances I think it went pretty well.
Quote:
|
My change I would have made to the game is that instead of putting the bins in the gray areas, put them against the walls of the scoring areas. Your close side be the 1 point and the far wall be the 4 points. That would have truely made the game better
|
I definitely understand your interest in having it mimick the real game as much as possible, but do you think that this change you suggested above would have really changed the game? The only thing that I can see that would have been different with this was that you'd have to take 1 or 2 steps less to get to the opposite side.