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Unread 27-07-2003, 18:09
Dan Richardson's Avatar
Dan Richardson Dan Richardson is offline
iR3 Creative
AKA: Dan Richardson
no team
Team Role: Engineer
 
Join Date: Feb 2003
Rookie Year: 2001
Location: Ft. Lauderdale FL
Posts: 1,121
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Well everyone team meeting tends to have a different agenda for us, so we stick to whatever it is we planned on meeting about.

We have 6 ( I think? ) active members at this moment so a lot of times work overlaps and we have to find out who can do what, so everyone is there and we can figure out what to do with everyone. In general summer meetings are small and more discussion like so a lot of structure isn't needed.

During build season our team tends to grow, and thus our meeting structure is more important. We usually try to have a meeting first where all build groups get together and discuss what we've done, what needs to get done and misc. important things. This meetings where often run by a student, which is going to change this year, because the students want more mentor involvment on my team this year. We tried to do this every meeting however, whenever the student who ran the meetings didn't show up on time ( due to prior arrangements or something ) the meeting seemed to just get skipped, tho on saturdays they became somewhat mandatory. After large group meeting, we break of into smaller groups with our repsective mentors and work w/ them and are assigned our jobs.

Our meetings sometimes seemed somewhat superficial but were good for keeping people on pace, and for some sort of structure which our team seemed to lack this year. But hopefully with some new mentors that we've gotten it will be more structured and kept on pace. The size of our team is also most likely to double or even tripple next year so structure will be extremely important to keep every aspect of the team on task.

This how everything seemed to work this year.. but sometimes we didn't have enough time to meet and just had to get right to work

Dan
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CO-Founder of Robot in 3 Days and the Robot in 3 Day Challenge.


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