View Single Post
  #5   Spotlight this post!  
Unread 18-08-2003, 13:01
Raven_Writer's Avatar
Raven_Writer Raven_Writer is offline
2004 Detroit & Pittsburgh Winners
AKA: Eric Hansen
FRC #0005 (RoboCards)
Team Role: Mentor
 
Join Date: Jan 2003
Rookie Year: 2002
Location: Melvindale
Posts: 1,549
Raven_Writer is just really niceRaven_Writer is just really niceRaven_Writer is just really niceRaven_Writer is just really niceRaven_Writer is just really nice
Send a message via ICQ to Raven_Writer Send a message via AIM to Raven_Writer Send a message via MSN to Raven_Writer Send a message via Yahoo to Raven_Writer
Quote:
Originally posted by Matt Krass
Key word there is choice, just because you like it better does not automatically mean it's better. What type of programming have you done? I do 3D programming mostly and I find C++ works great for that. I am also learning how ot program Motorola MCUs, in C and a little assembler, I wouldn't dare use .NET for that. The better language can't just be picked.
He is right. But the simpilist point, that covers this whole off-topic stuff is "USE THE RIGHT TOOL FOR THE JOB".

But Matt is right. C++ is recommended over a lot of langauges for 3D programming. You wouldn't use VB for it, because that would make it run to slow. I'm not sure if C# can do 3D. ASP can't handle 3D at all. Nor PHP. C might.

But still, read my sentence, and repeat that over and over (repeate the stuff inside the quotes that is) if you don't know what language to use for a project.

Heck, I'm using MFC for my editor (I was using the C++ Win32 API, but that was causing more confusion than anything). MFC is great for what I wanna do. But it isn't to good for making games.
__________________
AIM: wisprmylastbreth
EMail: nightskywriter@gmail.com
Y!: synsoflife

"ai yoru ga" -- "Love the nights"