Thread: Penalties
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Unread 11-10-2003, 13:41
Jeff Waegelin's Avatar
Jeff Waegelin Jeff Waegelin is offline
El Jefe de 148
AKA: Midwest Refugee
FRC #0148 (Robowranglers)
Team Role: Engineer
 
Join Date: Aug 2001
Rookie Year: 2001
Location: Greenville, TX
Posts: 3,132
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I definitely agree that the current penalty system is messed up. I think the best way to fix it is to institute some form of score-based penalties, to deter teams from breaking rules, and give a meaningful penalty. I'm not sure how that would work, without knowing next year's game, but some form of point deductions for minor penalties would be my solution.

My proposal:
  • Each penalty would have a different point value, either 5, 10, or 15 points based on the severity of the violation.
  • At the end of the match, each team's penalty points are subtracted from the alliance's match score
  • 20 penalty points by one team results in a disqualification for the team
  • 30 penalty points by an alliance results in the disqualification of that alliance.
  • Any team who has racked up 100 total penalty points would face further sanctions, such as a reduction in seeding, or ineligibility for the alliance draft, depending on how many penalties and DQs they incurred.

While my system obviously needs work and refinement, I think a score-based system would be an effective deterrent, as well as less confusing and more meaningful. As it stands, the rules either give out meaningless flags, or a DQ. We need something in between to even things out, and make the rules mean something without always ending in a disqualification. If anyone has any comments on my point system, I'm prepared for quite a few discussions...
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Jeff Waegelin
Mechanical Engineer, Innovation First Labs
Lead Engineer, Team 148 - The Robowranglers
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